Reimagining the Moore House in Unreal Engine 5.3

Опубликовано: 25 Апрель 2026
на канале: Studio 3n3
4,639
114

Whilst surfing the internet and Instagram, I found this house conceived by Craig Elwood in 1965, Then a video by ‪@TheLocalProject‬ showed the renovation of the house done by Californian firm Woods + Dangaran and I fell in love with its openness and surroundings.

Then I've decided to as an exercise, reimagine this amazing house in ‪@UnrealEngine‬ 5.3, although I used 5.2 initially, I always jump on the newest version due to my work being primarily focused on Archviz.

Studio 3n3 was created two months ago and I wanted to test my speed for such a project and look at timescales while still delivering great quality in game and video.

The project was finished in 3 weeks, whilst carrying out other work. Definitely, PCG helped a lot and I've created a template that allows me to have everything in place for starting a new project, With that covered, I think I spent most of the time on vegetation and setting up animation and postproduction than anything else.

I used Lumen for everything and nanite.

The walkthrough will be posted soon.

Spec:
Processor: Intel(R) Core(TM) i7-6900K CPU @ 3.20GHz
Installed RAM: 64.0 GB
Graphics Card: Nvidia RTX 3090

Assets used:
The structure, furniture, and kitchen are all modeled or brought from other projects.

Vegetation and some props from ‪@quixeltools‬ Megascan

Fish model from: https://sketchfab.com/3d-models/koi-s...

Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/ambient-boy/the-...
License code: 7TEG3HVXXSUOCCAP