Using the Sweep Modifier in 3Ds Max

Опубликовано: 16 Март 2026
на канале: Yurii Shevchyshyn
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In this short 3Ds Max tutorial, you’ll learn how to use the Sweep modifier to extrude a custom profile along a manually created path.

We begin by creating a new line by clicking on the top vertices of a Box model. After that, we apply the Sweep modifier to this line, activate Use Custom Section, and select a predefined profile.

To make the profile align properly, we tweak the Pivot Alignment settings.