Testing Google Geospatial AR "Place and anchor 3D content at any given latitude, longitude, and altitude with sub-meter accuracy in area"
https://developers.google.com/ar/geos...
At the end there is recording from android device, kind of works, model was at the correct location in world, but kept sliding when walked around it.. * Also my android camera is busted, thats why the potato video quality. ** Later i noticed the docs recommend area that has google streetview.. this place didnt have it.
0:00 setup project
01:58 import required plugins
04:04 import URP (but i didnt use it)
04:40 import geospatial samples
05:29 setup Android build settings
06:26 enable ARCore + Geospatial
07:34 open sample scene
09:34 go setup Google Cloud (in browser)
12:30 Add GeoSpatial Creator Origin + Cesium maps
13:00 Add secret API key to get maps
13:55 Set custom Lat, Long position for map
15:15 Import 3D model asset for testing
17:35 Add 3D model to real world position (using map tiles as reference)
18:30 Add GeoSpatial Creator Anchor (to set world altitude pos)
19:30 Build to Android Device
21:25 Android Device recording (real world location)
22:43 Test placing anchors in world (sample scene feature)