RPG Maker MZ Online - Player Movements [Proof Of Concept]

Опубликовано: 04 Июнь 2026
на канале: XenxenDev
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Here is a small proof of concept I made in a few hours, it involves quick and dirty code for an RPG Maker MZ Javascript Plugin and a Node.js websocket server.

Too bad the game does not render when in the background. That's why we can only see the updates on an instance when I focus it.

Movements are handled server-side and replicated on each instance.
The server reads the map and tileset files to determine when a move is valid.