Ever had the problem of audio not playing in sync with your animation? Do you find your player movement not synchronized with the movement sound you added? The problem occurs due to non-usage of an animation event.
Let’s try to understand this.
Say you have a player attack animation where the player unsheathes and swings the sword. if you have a sound that needs to play exactly when the player swings the sword and not while he unsheathes it. How to do that? Here is a step-by-step tutorial to play the sound in the animation frame of your choice.
You will learn
How to add a Animation event and how to call a function with that.
https://vionixstudio.com/2022/02/18/s...