Exporting animations from Blender to Godot , and 3d in general , looks a really complicated and buggy thing to do . The only way I found out to make this work is with better collada . This was rightly suggested and underlined by a commend under the other video deticated to export 3d models like scenes from Blender to Godot
Better Collada : https://github.com/artellblender/coll...
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