Procedural Maze Generation Tool - Unreal 5.5 tech demo (PCG + Editor Scriptable Tools)

Опубликовано: 13 Июнь 2026
на канале: Unreal Creation
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A little update of my PCG maze generator tool: I'm still using an Editor Scriptable Tool to manually draw a maze pattern, but then the PCG logic is much more complex than in previous version. It now generates randomized stone walls, randomized vegetation near and on the walls, and even lianas growing between opposite walls.


Music: Feels by Patrick Patrikios