This is a weekly tutorial live for Houdini to show you some of the procss for algorithmic designs. The topic for this time is to create a setup for curve based soft bending using Vellum. Compared to curved based folding you don't need to remesh the geometry based on your input curve and you will have soft edge crease. The idea to bend without remeshing explained here could be expanded for various usage.
I've also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos.
[Project File]
https://github.com/jhorikawa/HoudiniH...
[Patreon]
/ junichirohorikawa
[Houdini Related Playlists]
Houdini Algorithmic Live: • Houdini Algorithmic Live
Houdini Tutorial: • Houdini Tutorials
Houdini Snippets: • Houdini Snippets
Houdini Tips: • Playlist
VEX for Algorithmic Design: • VEX for Algorithmic Design
[Portal Page]
Facebook Page: / parametricproceduralhoudini
[Books]
Algorithmic Design Workbook with Houdini: https://gum.co/GOZFw
Tiling Pattern with Houdini: https://gumroad.com/l/OVDgY
Algorithmic Design with Houdini: http://www.bnn.co.jp/books/9788/
Books on BOOTH: https://orangejellies.booth.pm/
[Contact]
Twitter: / jhorikawa_err
Instagram: / horikawa.j
#JunichiroHorikawa #houdini #tutorial