Join me on DadMakesGames as we continue perfecting the final build size for our Unity game project.
In this episode, we analyze the elements that may be causing an increase in our file size.
We dive into checking the editor log, utilizing Asset Hunter pro, and examining various assets and scripts to cut down our build size to less than 30 megabytes.
Watch me as I troubleshoot and experiment with different techniques to compress the file size without compromising our game's functionality.
Join me in this journey of optimization!