ask and you shall recieve
in all honesty this is probably the one bosshim difficulty ranking that i agree with, i think phase 2 is a 4/5 for sure, phase 1 could be like a 3.75/5
mechanics added in:
HE: stands for "Hate Everything", is essentially just KR but it fills up your Pollution Meter.
Pollution Meter: the meter with Papyrus's head next to the shield meter, fills up when HE drains your hp. Signified by a red glow on the outside of the screen that gets stronger as it is filled up, until it reaches max, deals fatal damage (around 150-420), cannot kill, though.
Shield: just a Dust Sans shield, basically, gives invincibility from attacks when used, but drains the meter. If meter is white, it means shield cannot be used.
ACT: act gets 2 new interactions, you can only use 1 per turn:
Heal: heals you anywhere from 50-150, heals anywhere from 150-350 if you're playing on Easy or have less than 4 items left.
Purification: Drains your Pollution Meter anywhere from 30-75, always drains 75 if Easy or less than 4 items left.
Food: gives you heals in the middle of attacks, you can only use 5 the entire phase. I saved them all for the final attack because it's the most problematic.
Colours:
White: well it's just normal bones
Blue: stand still
Orange: move
Purple: more damage than normal bones
Flashing red/blue: only appears on Phase 2's Gaster Blasters, does more damage than purple.
Red: instakill
Ignore These:
ddd, dustdustdust, triple dust, dusttale, obsessed monster, 3 dust, funni smile, sans, fangame, undertale fangame, hard fangame, bosshim, average undertale fangame