needs alot of work😭
known issues
(for my reference)
-player mesh clips outside of camera when gun shoots; caused by camera shake
-need new reloading animation
-slow-mo pitch sounds sometimes don't revert back to default pitch when out of slow-mo mode
-shell casings spawn at awkward angles depending on where the players facing
-running animation needs to be redone
ideas
-bolt on gun firing back would be cool :p
-physics based door kicking
-remodel everything at some point, stop using assets
-voxel based locks on doors
-voxel based enemys for gore
-need a style, cell shaded maybe?