Cyberpunk 2077 FINALLY got FSR 3 frame generation after wuite some time. The latest patch for Cyberpunk 2077 just launched and I decided to give it a test.
Unfortunately this is not FSR 3.1 Frame Generation, meaning that FSR Frame Generation is still coupled to FSR Upscaling, whereas with FSR 3.1 Frame Generation you can use DLSS Upscaling alongside FSR Frame Generation.
So how does FSR 3 Frame Generation compare to DLSS 3 Frame Generation in Cyberpunk 2077? Well, let's find out, shall we?
One thing I can tell you is that frame pacing is a big issue with the official FSR 3 frame generation implementation. Here's to hoping it gets resolved soon!
System Specs:
Intel Core i5 14600KF @ Stock
MSI Ventus 3X RTX 4070 Ti Super 16GB @ Stock
Gigabyte Gaming X AX Z790 Motherboard
G-Skill 32GB DDR5 6400 Mt/s CL32 Memory
Corsair HX850i Power Supply
Windows 11 Pro
2TB PCIE Gen 4 Nvme Drive
Game Mode and ReBAR enabled
Timestamps:
0:00 - 1440p High, DLSS Quality, Frame Gen Off
0:50 - 1440p High, DLSS Quality, DLSS Frame Gen On
1:52 - 1440p High, FSR Quality, FSR Frame Gen On
3:14 - 4K High, FSR Quality, FSR Frame Gen On
3:49 - 4K High, DLSS Quality, DLSS Frame Gen On
4:47 - 1440p High, RT Ultra, DLSS Quality, DLSS Frame Gen On
5:35 - 1440p High, RT Ultra, FSR Quality, FSR Frame Gen On
Join this channel to support a creator:
/ @mostly_positive_reviews