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Since 2013, I’ve been on board with Apple’s revamped, re-tooled and redesigned (from the ground up) version of their hallmark video editing software, Final Cut Pro X (FCPX). When it first debuted, it was panned (hard) for having most of its professional functionality stripped from its predecessor, Final Cut Pro Studio. Earlier versions of the software were very similar to today’s Adobe Premiere, but Apple took a hard turn towards the unconventional when they remade Final Cut. No longer a traditional non-linear editing (NLE) platform, Apple completely re-coded the software to be built on a database system utilizing keywords and metadata for fast organization and logging. Since then, more and more pro functionality and features have been added back in, and now Final Pro X stands once again among the big kids on the playground as a robust and formidable editing application. Those who abandoned the platform out of frustration and fear of the unknown have been slowly starting to migrate back toward using FCPX for professional applications.