In this 3D tutorial, I will go over how to UV and add materials on a fractured or shattered object in SideFX Houdini 16. The focus will be on how to achieve this in a quick and simple manner.
00:00 intro
00:16 Beginning of Tutorial: Voronoi Fracture
01:26 Splitting the camera view: Perspective viewport & UV viewport
02:11 Cutting Geometry for UV Layout
02:47 Creating a group
05:22 UV Project
06:52 Creating materials for Voronoi Fractured Objects: Inside shader and Outside shader
09:36 Rendering
10:47 End of Tutorial
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