A CHASM of Mediocrity - Procedurally Generated Metroidvanias

Опубликовано: 29 Июнь 2026
на канале: ingeniousclown Gaming
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CHASM is a Metroidvania game with a unique gimmick of having every run procedurally generated in an attempt to make each playthrough unique. Let's discuss why this kind of design enforces mediocrity in a game that might otherwise have been pretty good and why CHASM is not very good and what makes Metroidvanias fun.

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ATTRIBUTIONS:

All music from Epidemic Sound.
https://www.epidemicsound.com/

Video sources that aren't me:
Castlevania: Symphony of the Night -    • Castlevania: Symphony of the Night 200.6% ...  
Dark Souls 3 -    • Dark Souls 3 - Let's Play Part 1: Cemetery...  
Axiom Verge -    • Axiom Verge 100% Walkthrough Part 1 Ps4  V...  
Ori and the Blind Forest -    • Video  

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