Time for the second snapshot for Minecraft 1.18 with lots of new bells and whistles for performance, new fixes for world generation and... a change to sprinting! Check out all the changes in snapshot 21w38a here! #minecraftemployee
slicedlime works as a Tech Lead for Minecraft at Mojang, but the YouTube and Twitch channels are personal projects run entirely in his spare time. This is an unofficial update video that aims to be the most comprehensive guide possible. Official announcement: https://www.minecraft.net/en-us/artic...
Technical News: • Technical News in Minecraft Snapshot ...
How to get a Snapshot: • Minecraft Tutorial - How to Get and P...
Timestamps:
Introduction: 0:00
Known Issues: 0:22
Gameplay Changes: 0:55
World Generation Changes: 1:24
Ore Distribution Changes: 1:58
Sound Changes: 2:21
UI Changes: 2:41
Performance & Stability Changes: 3:00
Thank You: 4:01
Known Issues in 21w38a:
This snapshot is still not compatible with older worlds - to play in this snapshot, you will have to create a new world
World saving can sometimes take a very long time - if you see the world stop moving for a time, this is why
Change Highlights:
Gameplay:
Sprinting is no longer reduced to walking when gently brushing your sleeve against a wall
Fixed MC-236621: Liquids sometimes do not propagate
Fixed MC-236633: Random light level of 0 in sky
World generation:
Fixed MC-236618: Strongholds don't generate in 21w37a
Fixed MC-236698: Big Spruce Trees don't generate in Groves
Fixed MC-236718: Dripstone caves generate above the ground
Fixed MC-236967: Too many aquifers on biome surfaces at Y=63 and below
Fixed MC-237109: Aquifers often generate with harsh straight borders
Copper ore generates up to y 95 (as originally designed)
Increased the amount of copper
Lapis lazuli generates in blobs, like other ores (instead of spread out)
Sound:
Fixed MC-44055: Game fails to switch the audio output from one device to another after the game has started (from title screen)
Fixed MC-236611: No sound for using shears on weeping, twisting, cave vines or kelp
User Interface:
Two new languages added: Lombard and Toki Pona
Performance & Stability:
A new setting has been added: "Simulation distance"
Maximum amount of background threads increased
Fixed MC-236656: Crash when changing render distance / java.lang.ArrayIndexOutOfBoundsException: Index 28084 out of bounds for length 26136
Fixed MC-236665: Memory leak in 21w37a
Fixed MC-236711: Starting and stopping JFR profiling multiple times within the same minute overwrites previous JFR results saved during that minute
Fixed MC-236795: Cannot start with alternate JVM due to JFR requirement
Fixed MC-236873: Problems with JFR event metadata
Telemetry added back in
Thanks to JochCool, NeunEinser & Fabian for the assistance!
Some camera sequences rendered using the ReplayMod: https://replaymod.com
Music: "The Expanse" by zircon (https://zirconstudios.bandcamp.com)
Outro music: "The Fire" by Amarante (https://amarante.bandcamp.com/) licensed CC-BY 3.0
Licenses:
CC-BY 3.0: http://creativecommons.org/licenses/b...
CC-BY 4.0: http://creativecommons.org/licenses/b...
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#cavesandcliffs #21w38a