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At the time of writing this code, i had no idea that there was a native called SetDrawOrgin(x,y,z) that pretty much simplifies the code by a huge amount, sorry about that.
Code: https://github.com/jevajs/Jeva/tree/m...
Blips: https://docs.fivem.net/game-reference...
Zua explains how to use vectors with blips and 3d text. Also, I to show the "tp" command work, but it should have worked...
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