FiveM Scripting 12 - Using Vectors to Create Blips and 3D Text

Опубликовано: 16 Октябрь 2024
на канале: Jeva
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At the time of writing this code, i had no idea that there was a native called SetDrawOrgin(x,y,z) that pretty much simplifies the code by a huge amount, sorry about that.

Code: https://github.com/jevajs/Jeva/tree/m...

Blips: https://docs.fivem.net/game-reference...

Zua explains how to use vectors with blips and 3d text. Also, I to show the "tp" command work, but it should have worked...

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