Do you always wanted to be like Nathan Drake? Now you have chance to check out his adventures on PC with RPCS3 emulator! Turn on ReShade with Ray Tracing shader to get best possible graphics for Uncharted 2: Among Thieves game!
Game is playable with minor bugs (e.g. floating decals like rugs or ropes, flickering water) in 2K/4K resolution with average of 30FPS with some drops to 20FPS in few locations.
⚠ ATTENTION ⚠
PPU traps that i encountered are fixed via my patch provided in the link below.
Shaders used with ReShade:
RTGI (Ray Tracing Global Illumination, read more: https://docs.unrealengine.com/en-US/E...)
SSR
MXAO
DoF (Depth of Field)
Bloom
Godrays
Reflective bumpmapping
SMAA + FXAA
Eye adaptation
Sharpening
► My ReShade config used in video
https://pastebin.com/Fnf2sZak
► My custom RPCS3 configuration and patches
[save as file to ..\rpcs3\config\custom_configs\config_NPEA00365.yml]
Config: https://pastebin.com/evHjwHj4
[save as file to ..\rpcs3\patches\patch.yml and enable all patches except 60fps]
Patches: https://pastebin.com/DTzFsgpu
► Software used
RPCS3 Version: 0.0.11-10728-17557df9 Alpha [https://rpcs3.net/]
ReShade v4.7.0 [https://reshade.me/]
RTGI Beta 0.13 [ / mcflypg (for patrons only)]
► PC specification
CPU: Intel Core i9 9900KS @ 5.1GHz
GPU: MSI GeForce RTX 2080 Super Gaming X Trio 8GB
RAM: 32GB (4x8GB) HyperX Predator RGB 4000MHz CL19
#Uncharted #AmongThieves #Emulation #PS3 #RPCS3 #ReShade #RayTracing
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~Faweks1