I made my first game for iPhone and iPad in Swift/SpriteKit

Опубликовано: 21 Февраль 2026
на канале: Swift Goose
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This is a trailer for my first experimental game, Blasty Ball, available now on the App Store for iPhone and iPad. I built this game in Swift and Spritekit, using Swift 5, and iOS 15. Game Dev in SpriteKit is fun, but a bit antiquated, Unity and Unreal Engine 5 are much better platforms for game development.

Download the game (it's free!) on the Apple App Store for iPhone/iPad:
https://apps.apple.com/us/app/blasty-...



You are a blast ball with a thruster, trying to activate the portal every day. The game features gravity/physics, a daily procedurally-generated challenge, and a clock to time your score and compete against your friends and family.

Music:
Premium License for the album DREAMGINATION by Nicolas Jeudy and DARK FANTASY STUDIO:
Song: Demons from Mars

If you'd like to support my work to help me improve video quality and bring more content, please consider donating to my PayPal:
https://www.paypal.com/paypalme/Swift...

Thank you for watching!

Huge thank you to the channels below for helping me get started!
Uncreated Light Press
   / @uncreatedlightpress  
and

Mr. Macintosh
   / @mr.macintosh  
and

The Apple Ninja
   / jessetheappleninja  

#swift #swifttutorial #xcode #xcodetutorial