Full Content URL: https://bit.ly/2Kbw5WU
Author: David CGMK
Full Content Description:
In this online course, the viewer will learn about Houdini simulating
realistic Smoke and having it interact with the environment as well as
animated objects.
The course will start exploring DOPs and Smoke simulation in Houdini
as a way to introduce you to simulating real world phenomenon in
Houdini. We’ll work on smaller projects such as a smoke vortex
portal, a tire burnout effect and a big project which will consist of
simulating a smoke grenade and having a car collide with it. Not only
will we be creating great smoke effects but we’ll also learn about
lighting, shading and rendering with Vray inside Houdini.
Along the way, we’ll go through many tips and tricks to work
efficiently and get amazing results.
This course has been designed for users already familiar with
Houdini’s UI and workflow. The complexity of the topics and
assignments will start fairly simple but get progressively more
complex every week.
After viewing this course, people can expect to feel confident while
creating complex Smoke FX with Houdini using the Pyro Solver and the
new Pyro Sparse Solver, and also lighting and shading with Vray5 for
Houdini.
Author Page: https://www.cgcircuit.com/instructor/...
Prerequisites: Basic Knoledge of Houdini’s UI and workflow
About the Author: Started on an ArchViz studio in 2008 and went freelancer on 2011.
I'm a true CG Generalist and an Instructor since 2010.
Currently I'm also the 3d Program Coordinator at a CG School in Lisbon called Odd School.