A brief introduction for cutscenes using the sequencer, with this tool you can animate camera movement and create cuts for the camera. you can also animate with this tool for basic things.
*** At the end of the video I describe a feature to keep the position(transform) of the animated game object, please refer to the UE4 documentation below for how to do this.
Put simply, right click on the animated keyframe and select properties then find "When Finished = Keep State"***
https://docs.unrealengine.com/en-US/A...
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