Technical Reel

Опубликовано: 31 Июль 2026
на канале: Johnathon Vought
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3dsmax Rigging and technical demo reel. Usually I was the main rigger for these, but when I didn't do the starter basic bones work, I did finishing work like springs, cloth, and simulation type work to make the rigs more robust. Rigs used here include Character Studio, CAT, max bones, and a basic Skin modifier. A more detailed description of technical challenges in this work is available on request. For example, the camera matching work for the falling snow VFX was quite a challenge.