In today's video I walk you through the process for sculpting a head in Zbrush step by step in real time. This is a beginners guide on using Dynamesh to sculpt a male head and by the end of the video I show you how to reproject the details onto another model with multiple subdivisions.
This allows us to have a low poly version and a high poly version that makes it easier to bring the model into programs like Blender by using a displacement map. Let me know if you need more videos on the sculpting process and thank you for watching this channel!
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Robert A. Marzullo
Ram Studios Comics
https://www.ramstudioscomics.com
I have a free 3D model pack here on Gumroad - https://robertmarzullo.gumroad.com/l/...