How to UV Unwrap and Pack in Cinema 4D
Create, for example, a cylinder and a plane and make them editable by clicking on the Make Editable logo for each object, so that the UVW tags are generated.
In order to UV unwrap objects, switch to the UV Edit layout and select the objects.
In the Texture UV Editor you can see that the UV islands of objects overlapping each other and they are about the same size.
To fix it, go to the UV Packing tab of the UV Manager, select the Geometric radio button, check the Preserve Orientation and Equalize Island Size boxes, and press the Apply button.
If you want to unwrap only one object, for example the cylinder, select that object, and then pack its islands.
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