GameMaker Studio 2 - Series - Let's Build a Space Shooter - Episode 1 - Enemy Spawner

Опубликовано: 29 Сентябрь 2024
на канале: GameMaker Casts
1,936
44

Let's get right into it by downloading the starter project found in this description and start coding our enemy spawner. This is an ordinary spawner, but it will give us much more control over where and how to spawn enemies. This is the main game loop so this needs to be perfect.

[[ Support ]]
Support comes in various different ways, just the fact that you are reading this right here is showing support. If you want to take the extra step you could leave a comment, click that thumbs up or share the video online.

I do have a Patreon site that you could use to download full source code for this and other tutorials, find short text tutorials posted online, etc. You can check it out at   / gamemakercasts  

[[ Download ]]
You can download the start project using this link: https://www.dropbox.com/s/gik9tghbw7r...

If you are looking for the full source code, you can either support me on Patreon for it, or purchase it on itch.io

Patreon -   / gamemakercasts  
Itch - https://gamemakercasts.itch.io/wspace...

== 🕒 Chapters 🕒 ==
00:00 - Introduction
00:16 - Overview
01:00 - Enemy Spawner [Creation Event]
03:10 - Enemy Spawner [Step Event]
07:26 - Adding More Waves
08:22 - Thank you!