#snowrunner #snowrunnerhardmode #letsplay
This is day 446 of my daily SnowRunner Hard Mode Play-through.
In this episode, we try to continue in the Fleetstar F2070, but give it up when we were definitely stuck so left it there for now. We switched to the ANK MK38 Civilian and brought it and the scout fuel carrier trailer down the Western Side of the map, picking up the Curtainside trailer for the Abandoned Trailer task and took it to the Warehouse. We then took the Western Star TwinSteer to the Quarry for the Work Transport Evacuation contract but didn't complete the contract (yet). We then swapped back to the International Paystar 5600TS in Albany River, and brought it and the Fuel Carrier Trailer (plus 5 x Fuel Barrels) into Burned Forest. We ended the day by delivering 3 x Wooden Planks to the Village, before heading back towards the Warehouse where we will pick up 2 x Packaged Sand for the Help the Villagers 1 task.
I am playing with the standard Snow Runner Hard Mode rules:
You have to pay for your fuel & repairs;
You have to pay for your vehicle deployment;
You have to pay for your vehicle recovery;
You have to pay every time you load cargo automatically;
You are not able to sell your trailers and semi-trailers;
You sell your trucks and equipment for half its price;
Contests are restricted in the number of tries you make;
You have to search for the facilities with the cargo that you need by yourself;
You are not able to skip forwards in time.
On top of these, I have also added the following rules:
No mods;
Only solo gameplay, no co-op / multiplayer;
Region must be 100% complete before starting the next region;
Regions must be executed in the standard Snow Runner sequence;
Only vehicles native to the region may be purchased/deployed in that region.