3ds Max Sinhala Beginner Tutorial – Episode 2 | Bottle Topology Modeling

Опубликовано: 12 Июнь 2026
на канале: Topology Studio
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Welcome to Episode 2 of the 3ds Max Sinhala Beginner Tutorial Series! 🚀

In this lesson, we are going deeper into real polygon modeling workflow by creating a cosmetic bottle (serum bottle) using manual topology techniques instead of modifiers.

This is a beginner friendly but very important step to understand how professional 3D modeling is done in production.

🔹 What you will learn in this video:

In this episode, we focus on Editable Poly modeling tools, including:

Extrude Tool
Bevel Tool
Inset Tool
Outline Tool
Cut Tool
Loop Tool
Bridge Tool
Align Tool
Constrain (Edge/Face/Vertex) Mode
Make Planar
Selection Methods (Vertex / Edge / Polygon / Element) and .etc

You will learn how to combine all these tools to build a clean bottle topology from scratch.

🔹 Project in this Episode:

We will create a realistic bottle design (product modeling) using only polygon tools, focusing on:

✔ Clean topology flow
✔ Proper edge control
✔ Accurate shape building
✔ Production-style modeling workflow

This will help you understand how real 3D assets are built for games, animation, and product visualization.

🔥 About This Series:
Episode 1 → Lathe Modifier Bottle Modeling (Basic workflow)
Episode 2 → Manual Topology Bottle Modeling (THIS VIDEO)
Next Episode → Dropper / Cap system with advanced modeling techniques
⚠️ IMPORTANT:

For best learning experience, use 3ds Max 2025 or newer.
Some tools and UI may look different in older versions.

📁 Download Files:

Reference images and project files are available here:
https://drive.google.com/drive/folder...

Make sure to download them before starting the tutorial.

🚀 Let’s Build Together!

Follow step-by-step and practice while watching to improve your 3D skills faster 💪

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