First Person Experiments in Unity (Picking up Collectables)

Опубликовано: 20 Май 2026
на канале: Jason Ewton (Remludar)
26
0

I created a terrible Log model in Blender, and I'm just spawning them in from the sky. The player controller has a configurable radius for collection. If the item implements the Collectable interface, and the player is in range, the collectable item Lerps into the player until it hits a secondary sphere collider trigger which is just destroying the item for now.