Cebulpunk - A Cyberpunk 2077 Story (just bugs, but there's not much else to be said about it)

Опубликовано: 17 Сентябрь 2026
на канале: gobzdzilla
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I used to play original tabletop Cyberpunk and still love it. When CDPR announced they aquired license from Mike Pondsmith I was like:
"Holy crap, they are going to shit on source material like they did with Witcher."
And oh boy did white slavers from CDPRrrt deliver.

I supported this piece of sht company since day one. Got first Witcher, which released with massive tech issues and bugs. Got second Witcher, which released with massive tech issues and bugs. Got third Witcher, which released with massive tech issues and bugs. And here we are now, with Cebulpunk 2077. Which released with tech issues and bugs of unprecedented scale.

But that's what you get when a gaming company is ran by people with financial background, and then hire an army of career managers who just want to make career instead of games. They burn out and get rid of the talent. That's what made every CDPR game collapse at release. Treatment of people like assets.
It is after all a career manager imperative to is to ignorantly believe that if one man climaxes in ten minutes, ten men can climax in one minute.

Why Cebulpunk? In Poland we call single minded simpletons, or general redneck type a "cebulak". Which is play on words from 'cebula', a vegetable with metaphorical powers comparable to a meme 'potato'.

When Cebulpunk was announced, I had a feeling they will make a dummy game, a mockup. Then they will somewhat fix it by the expansion. They killed a lot of talent in Poland, they needed time to hire outside of the area they plowed through scorching earth.

Old talent left, CDPRrrt management, Meanwhile Kiciński, Iwiński and other Pieceoshtskis took half of the bonus money because they wrote themselves such contracts, and same greedy career managers hired new talent to abuse and burn trough. Hopefully international team won't have none of that classic post-soviet mentality like the Poles put up with, crediting that to tremendous amount of patience.

CDPRrrt bought CP license but didn't even bother to read the source books. Pondsmith realised that nuking Arasaka was absolutely stupid and reconnected it. None of the decision makers at CDPrrt Red ever read the source book to ironically named tie-in Cyberpunk Red. Which means Cebulpunk is not even canon. Even Johnny's character was just extrapolation of two sentences out of the source book.

I left out the obvious stuff like catapulting cars because we saw all of it already. Also my recording macros don't work in Incel Liberty expansion ver 2.0 so I missed the opportunity of recording some typical CDPrrt cebulactwo they are trying hard to hide from consumers.

Here we are now, two random people on the opposite sides of the thought written on this page. Agreement is secondary, I clearly saw the dirty soul of CDPRrrt, heard confessions of people and friends who worked there during the Cebulpunk Heist(Heist being the game releasing in a mockup state to make money on fake advertisement).

The utter disrespect of post-soviet career mangos for which we loved is not something I will ever be fine with. Especially when old commies burn through hopeful, talented people without any remorse, in my homeland.

When emotions speak, coherence fails. Sorry for the rant, it ends now.
If the editing is bad, it's because I didn't care making a great video about a bad game.

Warning: I have recorded it in six channels, which badly merged to stereo. I was also watching some TV shows while I was playing because this mockup of a video game product was such a chore.

Enjoy bugfest of the unpolish.

And optionally F the CDPRrrt. Which I personally approve.

TLDR: COMPANY IS RUN BY GREEDY FCKS AND THE GAME FCKING SUCKS.


EDIT: According to this twat it was a feature.

https://t.ly/S0Sia

What a joke.