Аdd a root bone to Mixamo animation in UE5 / RM Fix Tool plugin tutorial

Опубликовано: 21 Май 2026
на канале: Attaku Studio
185
5

RM Fix Tool v3.1 for Unreal Engine 5.7 has a new option to add a Root bone to Skeletal meshes like Mixamo and their animations that doesn't have a root bone and/or the animation root track.
The process include duplicating your existing Skeleton, Skeletal mesh and selected animations inside Unreal Editor. Your duplicated assets will have a root bone assigned to them. The whole process takes only seconds. After that you can easily create Root motion for your mixamo animations in Rm Fix Tool in couple of clicks and start using them in your game project.

RM Fix Tool https://www.fab.com/listings/2aba8225...
Animation Tools Bundle https://www.fab.com/listings/56d5121b...

Video Chapters 🕝
0:00 Root track
1:52 Mixamo