new strat in smollusk fight where you jump off after beating a phase to save IGT not having to wait for the next set of portals to spawn, still a new strat so i imagine new optimisations will be found on it (already discussing throwing tristrikes at the end of a phase so you can jump off while those land and finish off the phase)
lost 10s to bounder and like another 10-15s throughout the rest of the floors
THIS RUN USES AN RNG MANIPULATION METHOD that allows runners to route out a specific save using switch online's cloud saving feature
Adept made a video about how it works here, please watch it: • I found RNG Manipulation in Side Order. He...