A beginners tutorial on how to create geometry based floors compatible with both Unreal Engine and 3ds Max. In this third and final video, we’ll import a floor from 3ds Max to Unreal and demonstrate how to build a Material Instance that allows you to easily edit tint variations and paint subtle wear patterns using Vertex Colour
Best of all, this technique works with the free Lite version of RailClone!
Written tutorial and scene files: https://www.itoosoft.com/tutorials/pa...
Free lite versions of our plugins are available that never expire, can be used commercially and include nearly all of the powerful features found in the Pro version! Find out more by following the links below
Forest Pack: http://bit.ly/2UZF11m
RailClone: http://bit.ly/2S43Wij