In this video, I show how to implement the jump and double jump feature on my player controller using Bolt Visual Scripting as well as show how to set up the proper animations. Click the links below to download all the assets if you're interested in following along! If you need help, message me on Discord!
0:40 - Jump Macro
0:50 - FallingCheck Macro
4:18 - Animation Transitions
5:06 - Bolt Implementation
My Patreon Page - / megahertzs
First Video in the Series - • Build A Player Controller Without Code # 1...
Updated Sprite Files - https://drive.google.com/drive/folder...
Bolt Discord Link - / discord
Unity Asset Store - https://assetstore.unity.com
Bolt Download - https://assetstore.unity.com/packages...
Main Player Sprite - https://rvros.itch.io/animated-pixel-...
Enemy Sprites - https://assetstore.unity.com/packages...
2D Platformer Set - https://assetstore.unity.com/packages...
Making Metroidvania in Unity 2D Video Series (Level Design) - • Making a Metroidvania in Unity 2D [Ep01]
Animated Torch Sprite - https://opengameart.org/content/anima...
Minecrafter Font - https://www.dafont.com/minecrafter.font