This is the fist test of my hatch shader to use in Unreal, It's a post processing shader, but i'm working on a material to do the same thing.
If you want to see the code for the shaders go to:
https://github.com/tostegroo/UnrealSh...
I gonna update the repo with more shaders and tests, if someone want to check it. For now only the assets, with no Documentation or explanation, I hope it can help....