RP-1 can be slow to start, in this series we look at how to get to Orbital Contracts as quickly as possible. You could say its a "How Do you Speed run?" but this is NOT the perfect method. It will however show you how you can do it, and more importantly give you ideas on how you might change things in your own games of RP1 / RO / RSS within Kerbal Space Program
Using Kerbal Space Program 1.10 with Making History and Breaking Ground DLC, using the most up to date releases (At time of Filming) including RP-1 v1.10.7 and all their associated mods...
If you would like to play along, check out the installation guide at https://github.com/KSP-RO/RP-0/wiki/R...
To Access to Craft and Saves from The series, please check out the Discord OR https://github.com/seymonsters/Expres...
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