Everyone Should Learn This Basic Shader Graph (Auto Tiling) - Unity Shader Graph Tutorial

Опубликовано: 27 Февраль 2026
на канале: Philip Herlitz
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Tiling materials is a common practice. You use a teture, that is tilable, and then adjust the tiling properties in your material.

But, when you scale your GameObject, that tiling may start to look like garbage.

This shader graph tutorial shows you how to make a basic shader that auto tiles your material.

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