hi, glad to have you here! i'll be trying to make a falling sand game similar to noita, powder game, sandspiel and the like, with a focus on gpu acceleration. this is very much a learning experience for me both in running a stream and coding in rust, so i might not always do things optimally, please bear with me :D
playlist: • making a falling sand game in rust - proje...
repository: https://github.com/Fisch03/wgpu-falling-sand
some things about me: hey, im sakanaa! ive been coding as a hobby for 10+ years, and am currently studying computer science. i love learning new things and wanted to share some of that with everyone. depending on how much i enjoy this, i might start branching out to some other more gaming focused content too!
feel free to subscribe if you're interested in following along, and maybe even follow me on fedi: @[email protected]
chapters!
0:00 Loading...
1:09 Intro
2:46 Using the Buffer directly
53:07 Compute Shaders!
2:10:07 Outro
background music is by http://shibayan.info!