Here we explore the Uno Platform for creating a single app that we can deploy across multiple operating systems. Web Assembly, IOS, Android, MacOS and a Windows Native app.
We walk through live debugging and Real Time Updates of the UI as we change the code. We will walk through a basic app and some real basics of XAML and events in UWP. We also talk about the difference between WPF and UWP and what some of the limitations of this technology will be.
UWP vs WPF - https://github.com/jbe2277/waf/wiki/U...
Uno Platform Main Page - https://platform.uno/
Getting Started (PreReqs) - https://platform.uno/docs/articles/ge...
What controls are allowed on each target - https://platform.uno/docs/articles/im...
Debugging Web Assembly - https://platform.uno/blog/debugging-u...
Material and Fluent Controls - https://gallery.platform.uno/
WinUI 3 Preview - https://platform.uno/blog/announcing-...
Timecodes
0:00 Intro
0:35 WPF vs UWP
3:33 Introducing Uno Platform
5:08 Uno Platform Prereqs
6:17 Building a Uno App
13:55 Building for WASM
15:27 Building for Android
19:30 Debugging a Android app in Uno
20:02 Debugging a WASM app in Uno
22:29 What controls are avaliable
23:39 Material and Fluent Controls
25:59 WinUI 3 Support Coming