In this tutorial, we will build a basic vtuber set-up using nothing but the Oculus Meta quest 2and unreal engine 4.27. My typical setup is done with valve index controllers in unreal 5 early access.
Figured out a way to upgrade this workflow? Leave a comment!
Links
Use Oculus without FB account
• Test User Accounts | Oculus For Devel...
Live Link Xr
• Livelink XR Plugin in Unreal (Tutorial)
Our Discord
/ discord
Chapters:
00:00 Overview
00:45 Table of Contents
01:28 Connecting the Quest to PC
02:32 Cables
02:45 A Note on Facebook Profiles
03:06 Create OpenXr Sample Level
03:41 Issues with Quest HMD
04:26 Fixing Quest HMD freeze-ups
04:40 VR Spectator Pawn
05:51 Tracking the Quest Controllers
08:00 Testing
08:20 Copying Over Right Side
08:57 Mapping arms to Controllers
09:23 Adjuster Explanation
10:15 Create Animation BluePrint
10:52 Mapping Hand Position
12:13 Fixing Errors
12:39 Mapping Hand Rotation
13:47 Fixing Bad Hand Rotation
14:19 Creating Accurate Hand Rotation - TIME LAPSE
15:00 Results
15:17 Adding Live Link Face
15:50 Conclusions
18:20 Our discord is Cool
#vtuber #unrealengine #tutorial #livelinkface #Meta #Quest #Occulus #VR #Unreal5
Want to connect?
Join me on discord and collaborate on virtual projects in our community server. It's new! So far it's a landing space for folks who might like to connect with me and some of the other folks I know who make CG/Virtual content.
/ discord
My site:
www.woodydavis.com
Send me an FBX
http://fbx.woodydavis.com/
Dying to know what I know or exactly how I did something? You can download the totality of my vtuber work streams on gumroad.
https://woodydavis.gumroad.com/l/hsvkj