This is a mash up of gameplay animations I made for the Apostle of Myrkul in Baldurs Gate 3. I used some mocap as a base (vicon, performed myself) and then animated on top of it. For this presentation I also created simulated elements (bullet, nCloth, nParticles) that are otherwise simulated in Game. Animations in this video are not altered and at shipped state. Courtesy of Larian Studios & Wizards of the Coast.