Learn how to retopologize a full stylized character in Blender using a fast, clean, and production-ready workflow. In this video, I walk you through my entire process, from high-poly sculpt to animation-ready mesh, using native tools and the powerful PolyQuilt add-on.
We cover face topology, edge flow, hands, body, and accessories, along with practical tips to get clean deformation and efficient results. Whether you're a beginner or already experienced, this workflow will help you speed up your retopo and get better results.
Everything is done directly inside Blender, no external tools needed!
🧡 Learn with us : https://www.projprod.com
📌 Unreal Engine 5 Channel :
/ @projprod
Follow us on :
Instagram : / proj_production
Linkedin : / proj-production
Links:
PolyQuilt Addon:
https://extensions.blender.org/add-on...
Blender Base Mesh Bundle
https://www.blender.org/download/demo...
00:00 Intro
00:26 Context
01:19 Setting up the Head Retopology
02:16 PolyQuilt Addon - Quick Guide!
05:47 Thought Process through Annotations
13:51 Starting the Face Retopology
26:50 Finishing Front Face
29:29 Ear Retopology
35:06 Mirroring and Projection
40:04 Testing Deformation through Sculpt Mode
41:58 Eye and Mouth bags
45:26 Fixing and adjusting the Face
51:28 Finishing the Head, adding Seams
54:44 Torso Retopology
01:06:33 Hand Retopology
01:13:17 Arm Retopology
01:15:30 Legs Retopology
01:23:18 Connecting Upper and Lower Part
01:27:09 Accessory, Cap Retopology
01:28:10 Outro
#retopology #character #blender