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Are videogames actually about their mechanics? As we play games over and over again, we spend a lot of time getting pretty darn good at the mechanics and gameplay. Each shot fired and potion consumed engrosses us more and more, but does that engrossing nature work against the STORY, the NARRATIVE, and maybe the bigger picture of what the game is (supposedly) about? Do we care more about what we do, instead of what happens? And SHOULD the interaction be more important than the message? Watch the episode and find out!
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ASSETS
1:15
• Video
1:28
• Super Street Fighter 4: AE2012 Top 32 Semi...
1:32
• Wii Fit Fail
2:47
• Video
5:45
• Video
5:57
• Black Mage DPS Rotation in Final Fantasy X...
6:25
• Girl Who Has Never Played A Video Game Rev...
6:33
• 3D World Building Final Fall 2013
6:49
• Video
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COMMENTS
Jaldaboath Irghen
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Sergiu M.
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Blergenmeblorger
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Sarah Morris
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MatthewRFiD
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Mayowa Adegboyega
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Emilia A
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Rodrigo Ortiz Vinholo
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@Chockus
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MUSIC:
"Europe" by Roglok (http://www.roglok.net)
"Level 5" by Room for the Homeless (http://bit.ly/10N0Ykm)
"Bouncy Castle" by Roglok (http://www.roglok.net)
":P" by Roglok (http://www.roglok.net)
"Squarehead" by Roglok (http://www.roglok.net)
"Number Cruncher" by Roglok (http://www.roglok.net)
"Little Birthday Acid" by Roglok (http://www.roglok.net)
"Topskore" by Roglok (http://www.roglok.net)
"Anti Vanishing Spray" by Roglok (http://www.roglok.net)
"Tarty Prash" by Roglok (http://www.roglok.net)
"Carry on Carillon" by Roglok (http://www.roglok.net)
"Uptown Tennis Club" by Roglok (http://www.roglok.net)
"Squarehead" by Roglok (http://www.roglok.net)
"Dream Of Autumn" by Night Shift Master
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"Insert Toy For Coin" by Eatme (http://eatme.pro/music/)
"Dizor" by Outsider
https://www.jamendo.com/en/artist/440...
"Lets go back to the rock" by Outsider
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"Something like this" by Outsider
https://www.jamendo.com/en/artist/440...
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