We've talked about the use of prerendered graphics in older games, back in the 90s and 2000s, when it was relevant. But what about those who continued to use this technology later? Some were simply behind the times, or perhaps accustomed to the established system. And for others, this aesthetic appealed. We'll discuss prerendered graphics in projects released from the second half of the 2000s to the present day.
00:00 Beginning
00:48 The Age of Myst
02:32 Mystoids of the New Age
05:13 Prerendering in Quests
06:10 Nancy Drew
07:01 They made a movie based on this game using prerendering
08:15 Hidden Object Games (I'm looking)
09:23 Spiderweb Games and other RPGs
11:54 Vampire Survival and Friends
13:15 STASIS
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