Dead Cells: The Rogue-Lite Board Game is now available in stores!
In this novel take on the Dead Cells formula, up to four players can each play as one of the four Beheaded and leap into a co-operative rogue-lite experience.
Players will explore a sprawling island, starting with the Prisoners’ Quarters, and slash their way through the malaise-infected horde of enemies all the way up to the High Peak Castle to defy the infamous Hand of the King... or die trying.
The board game invites players to rediscover iconic biomes, monsters, and weapons like never before, with completely reimagined visuals.
In this unique board game adaptation, each run takes you further as every death makes you stronger.
Unlock hundreds of weapons, mutations, and skills in a game as rich and rewarding as the video game.
Explore. Kill. Die. Mutate. Repeat.
More information on Dead Cells the board game: https://deadcellstheboardgame.com
Dead Cells The Board game is designed by Antoine Bauza (7 Wonders), Corentin Lebrat (Faraway), Ludovic Maublanc (Cyclades), Théo Rivière (Sea, Salt & Paper) and published by Scorpion Masqué.
It is illustrated by Naïade, Laure de Châteaubourg, Robin Lagofun, Paul Vérité.
Dead Cells The Board Game is cooperative rogue-lite experience inspired by the Metroidvania genre, playable with 1-4 players, and with a gameplay of around 45 minutes.