Moving a Sound Source with Level Sequence - Unreal Engine 4 Game Audio

Опубликовано: 09 Апрель 2026
на канале: Sound Codex
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Since UE 4.25 getting Actors to move can be achieved by using the Level Sequence. Simply create a track for the object you want to animate and add keyframes in the timeline.
This is a great technique to build a realistic and immersive sonic environment, perfect for moving objects and in-game dynamic sound emitters.

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00:00 Intro
00:28 Create a Level Sequence
00:49 Timeline
03:13 First Demo
03:25 Play Sequence from BP
04:34 Second Demo

#gameaudio #unrealengine4 #tutorial