Hi:) This time I’ve prepared a video in which I talk about stairs, one of the simplest but also most underestimated elements of level design. Just like in the previous episode, this video mixes knowledge of level design and environment design, made especially for solo devs who need to handle both, no matter which engine they use. Let me know in the comments whether you prefer longer videos focused on one detailed topic, or shorter ones that cover things more briefly. I’m really curious which format works better for you:) Have a great rest of the week:)
My English is not very good but I hope it won't disturb you too much:)
The gameplay used in this video comes from the channels Shirrako and MKIceAndFire. The clips are used solely for educational purposes in accordance with the right of quotation.
⭐Mystery Mansion - Level⭐
► https://assetstore.unity.com/packages...
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Stairs - Level & Environment Design Tips for Solo Game Devs | Unity | Unreal
📝 Assets used in this video:
►Mystery Mansion - Level: https://assetstore.unity.com/packages...
►Victorian Mansion Environment: https://assetstore.unity.com/packages...
►Street Demon: https://assetstore.unity.com/packages...
►Animal Controller: https://assetstore.unity.com/packages...
►Blockout: https://assetstore.unity.com/packages...
🎵 Music from:
Uppbeat: https://share.uppbeat.io/3jelmpxgbqxq
🎬Timeline:
Soon...
#leveldesign #environmentdesign #gamedev #unity #unrealengine #solodev #unity3d #unity6 #tutorial #seta