Vray Fur for 3Ds Max 2015 How to Apply Vray Fur In 3Ds Max 2016

Опубликовано: 28 Март 2026
на канале: Parc Intro Media
4,197
7

VRayFur is a very simple procedural fur plugin. The fur is generated only during render time and is not actually present in the scene.

To create a VRayFur object, you must first select a mesh from the 3ds Max scene, then go to the Create panel, choose the VRay category, and then click on the VRayFur button. Note that if you have not selected an object, or you have selected an object which is not compatible with VRayFur, the VRayFur button will appear greyed out.

Basic parameters

Source object - this is the source geometry for the fur. You can click on this button only from the Modify panel (and not from the Create one).

Length - the length of the fur strands.

Thickness - the thickness of the strands.

Gravity - this controls the force that pulls fur strands down along the Z-direction.

Bend - this parameter controls the elasticity of the fur strands. When it is 0.0, the strands are hard and are all straight lines. Greater values cause the strands to bend (e.g. under the influence of gravity).

Geometric detail

Sides - currently this parameter is disabled. The fur is always rendered as polygons facing the traced ray; normals are interpolated to create a smooth appearance.

Knots - fur strands are rendered as several connected straight segments; this parameter controls the number of segments.

Flat normals - when this option is on, the normal of the fur strands does not vary across the strand width. Although not very precise, this is similar to how other fur/hair solutions work. It may also help with fur antialiasing, making the job of the image sampler a little easier. When this option is turned off, the surface normal varies across the width of the strands, creating the illusion that the strands have cylindrical shape.

Variation

Direction variation - this parameter adds slight variation to the direction in which fur strands grow from the source object. Any positive value is valid. This parameter should also depend on the scene scale.

Length/Thickness/Gravity variation - these add variation to the corresponding parameters. Values are from 0.0 (no variation) to 1.0.

Distribution

this video about how to make vray fur in 3ds max 2015 2016 2014 and all version and you can watch this video vray 3.7 and vray 3.3 and how apply vray material wen apply vray fur



and i will include the scene file all my tutorial videos you can download all of my max file thanks for watching my video and one more thing please Subscribe My YouTube Channel,

Download The Scene File For Free :-

this video Created by Parc Intro Creations © 2016
Subscribe : https://goo.gl/MPsXun
Blog : http://goo.gl/gbcrMK
Google plus : https://goo.gl/t8i5YR
Facebook :
Twitter :
Vray Material :
3Ds Max File :
Free Scene File :

For more know about Learning Tips You can also visit my Blog http://goo.gl/gbcrMK

~-~~-~~~-~~-~
Please watch: "CINEMATIC COLOR CORRECTION DRONE FOOTAGE` | Using adobe premiere pro cc | 2017"
   • CINEMATIC COLOR CORRECTION DRONE FOOTAGE` ...  
~-~~-~~~-~~-~