In this #3dsmax #tutorial , we’ll explore how to use the #symmetry #modifier with the #radial option to create precise circular duplications of #geometry. You’ll see two #different #methods for controlling the Pivot Point, which is essential for achieving perfect results.
🔧 Steps covered in this lesson:
Method One: Adjusting the base Pivot Point of the object;
Applying the Symmetry modifier with Radial mode;
Duplicating geometry around a circle with correct alignment;
Method Two: Keeping the original Pivot Point but adjusting the Symmetry modifier Pivot;
Setting the correct center point for accurate radial distribution;
Comparing both methods for flexibility in different modeling workflows.
✨ You’ll learn how to:
Master the Radial mode of the Symmetry modifier;
Control Pivot Points for perfect radial geometry;
Choose between modifying the object’s Pivot or the modifier’s Pivot;
Apply these techniques in modeling mechanical parts, ornaments, and architectural elements.
This #workflow is efficient, versatile, and a must-know for any 3ds Max artist.