On-Click Unreal Engine 5.7 Android Packaging & APK Build Tutorial | Meta Quest & HTC VIVE Standalone

Опубликовано: 15 Июнь 2026
на канале: Mamadou Babaei
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Let’s cut the noise. You want quick, clean, and painless Unreal Engine APK builds and packaging? You’re in the right place.

A while back, I released two videos: one on deploying Unreal Engine projects to Android and Meta Quest, and another on enabling proper hand-tracking using the Meta XR Plugin and HTC VIVE OpenXR plugins. I also tackled a frustrating issue on HTC VIVE devices, where APKs were launching as 2D apps instead of immersive VR experiences.

That first video blew up; it became one of my best-performing uploads to this date, with tons of positive feedback. But one thing stood out in the comments: Unreal developers everywhere are struggling to set up the Android development environment and package APKs correctly.

So, back by demand, and with something even better, welcome to the Ultimate Guide for deploying Unreal Engine projects to Android standalone-mode.

This video combines everything from the previous tutorials; refined, updated, and streamlined. And to make things even easier, I’ve just open-sourced a brand-new one-click installer that sets up your entire Android development environment for Unreal Engine automagically. It downloads, installs, and configures Android Studio, SDK, NDK, and JDK, so you don’t have to lift even a finger.

Whether you’re building for Meta Quest or HTC VIVE, this guide takes you from zero to packaged APK, with full VR support, working hand-tracking, and seamless integration of both Meta XR and HTC VIVE OpenXR plugins.

Let’s dive in.

Companion blog post + One-Click PowerShell Installer: https://www.babaei.net/blog/unreal-en...

Chapters:

00:00:00 - 00:01:57 Intro
00:01:58 - 00:06:10 Prerequisites (UE Components)
00:06:11 - 00:11:09 Prerequisites (MSVC)
00:11:10 - 00:15:15 One-Click PowerShell Installer
00:15:16 - 00:18:02 Download One-Click Installer
00:18:03 - 00:29:38 One-Click Android Build Environment Setup
00:29:39 - 00:32:15 Developer Mode
00:32:16 - 00:34:22 Developer Mode (Meta Horizion)
00:34:23 - 00:39:11 ADB
00:39:12 - 00:41:38 ADB Kill Server
00:41:39 - 00:43:27 New VR Template Project
00:43:28 - 00:54:21 Android Project Settings
00:54:22 - 01:01:24 New Project Launcher
01:01:25 - 01:02:04 Deploying to Device
01:02:05 - 01:02:52 Convert C++ Projects to Blueprint
01:02:53 - 01:05:52 ADB Install
01:05:53 - 01:08:45 Running the Deployed APK
01:08:46 - 01:11:51 ADB Troubleshooting & Advance Debugging
01:11:52 - 01:14:27 MetaXR Plugin & Hand-tracking Support
01:14:28 - 01:18:54 Download Hand-tracking Project
01:18:55 - 01:20:33 Install MetaXR Plugin
01:20:34 - 01:23:27 Setup MetaXR Hand-tracking
01:23:28 - 01:28:09 Deploy Hand-tracking Project to Meta Quest
01:28:10 - 01:29:06 Enabling Hand & Body Tracking
01:29:07 - 01:31:04 HTC ViveOpenXR Plugin 3D Immperssive & Hand-tracking Support
01:31:05 - 01:39:43 UE 5.4 Android Environment Setup
01:39:44 - 01:44:07 Setup HTC ViveOpenXR Hand-tracking
01:44:08 - 01:45:07 Conclusion