Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline how to add dynamic render-to-texture (RTT) shadows for Source 2013 Singleplayer and Multiplayer mods. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
Guide: https://developer.valvesoftware.com/w...
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